主要等危机地带
请问最后的那几个驱动文件怎么使用?
chaosuey 发表于 2024-10-28 15:26
主要等危机地带
试了下271,好像还是不行啊
本帖最后由 arcade 于 2025-8-18 17:10 编辑
搞半天是去年10月的新闻!:funk:
0.286-0.287:
md8412b: Fake enough comms to make Race On! boot in the System 23 driver.
https://github.com/mamedev/mame/commit/763383e6f58f57c40847ef2f8ac65419ebe1bdbb
namcos23.cpp: Removed presently-unused m_odd_frame member.
https://github.com/mamedev/mame/commit/aa14ce84d93a2bdc7c268ea077e4586cce485d35
namcos23.cpp: Add texture flip/swap bits. Fixes Namco banners in Race On! and other places.
https://github.com/mamedev/mame/commit/6403ba7439ad213606fb07586f20bc86abea122a
-namcos23.cpp: Update DIPs for raceon to deactivate wheel test.
https://github.com/mamedev/mame/commit/7f2d0f5306a56ebce540bd75bf47e581aea37895
-namcos23.cpp: Removed stub handlers that were causing graphical issues in some games. Fixed handle controls in finfurl2/finfurl2j.
https://github.com/mamedev/mame/commit/fbd4e327a72dfb5d1914c5370c3a854bb8e1aad5
-namcos23.cpp: Use custom tilemap drawing, eliminate gfxdecode from base class.
https://github.com/mamedev/mame/commit/75596f80fc07e5e7b97728abffaafafc294d91b9
-namcos23.cpp: Remove now-unneeded textram_w and textchar_w.
https://github.com/mamedev/mame/commit/e2dbc608c38558ee078d675c08fc91e9726beee0
-namcos23.cpp: Fixed Y-flip in manual tilemap drawing.
https://github.com/mamedev/mame/commit/0f66640d7eaa1a94c49b9af6808b9e15c83b0797
-namcos23.cpp: Improved viewport behavior, improved Z-sort modes, added X mirroring.
https://github.com/mamedev/mame/commit/accda076b7e9abb148f8cf97eb336669ad05687b
-namcos23.cpp: Fix incorrect shift in color mode. Fixes several incorrectly-textured things.
MAME Testers bugs fixed
-----------------------
- 09403: (namco/namcos23.cpp) motoxgo: Shinzo Pilot looks wrong on newer MAME versions. (Ryan Holtz)
https://github.com/mamedev/mame/commit/45bb673d6c3103e0c8a173ebe3f4a9ab940fbb30
Thanks for sharing
很期待哈。。。有什么更新看看。
66666666666
危机地带还是不能操作吗??
路过围观