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本帖最后由 KOF2112 于 2024-11-1 04:12 编辑
https://github.com/PCSX2/pcsx2/releases
- USB: Add new SCSI commands used by Zip100 (Florin9doi)
- USB: Sony MSAC- US1/PictureParadise emulation (Florin9doi)
- GSRunner: Correct CMake typo (TheLastRar)
- Build: Add ENABLE_GSRUNNER option to build GSRunner via CMake (TheLastRar)
- Qt: Update Base Translation (PCSX2 Bot)
- PAD: Update to latest controller database. (PCSX2 Bot)
- GS/Vulkan: Restore VK_EXT_attachment_feedback_loop_layout (JordanTheToaster)
- Deps: Update to SDL 2.30.6 (JordanTheToaster)
- USB: Merge generic HID Keyboard and Konami Beatmania (Florin9doi)
- USB: Remove unused HID data (Florin9doi)
- Add memcardFilter for SLES- 51953 and SLES- 52022 (Pyra Drake)
- 3rdparty/soundtouch: Bump to v2.3.3 (JordanTheToaster)
- GameDB: SMT Nocturne Fixes (JordanTheToaster)
- GS/TC: Adjust how we handle merging targets in PreloadTarget. (lightningterror)
- FSUI: Base Translation Update (KamFretoZ)
- OSD: More Translatable Strings (KamFretoZ)
- OSD: Icon Tweaks (KamFretoZ)
- OSD: Add InputRec/VideoCapture OSD Toggle (KamFretoZ)
- Code: Formatting (KamFretoZ)
- 3rdparty/rcheevos: Bump to v11.5.0 (JordanTheToaster)
- Debugger: Track remaining buffer size for snprintf to prevent fortify fail (Ty Lamontagne)
- Qt: Update Base Translation (PCSX2 Bot)
- workflows: Update sdl controller db script. (lightningterror)
- CI/Appimage: Use fuse3 compatible appimagetool (KamFretoZ)
- CI/Appimage: Drop gcc13 workaround (KamFretoZ)
- GameDB: Snow White and the 7 clever boys fixes (JordanTheToaster)
- GameDB : fix Test Drive Unlimited CRC for patch (Mrlinkwii)
- 3rdparty/imgui: Update to v1.91.0 (JordanTheToaster)
- Core: Replace 'Mac' with 'system' in page size error message (TheLastRar)
- Build: Set Page/Cache line sizes on Windows ARM (TheLastRar)
- gitignore: Fix ignore of bin- arm64 (TheLastRar)
- Build: Copy resources when building for ARM64 with MSBuild (TheLastRar)
- GameDB: Various fixes (JordanTheToaster)
- iR5900: fix heap- buffer- overflow in recompileNextInstruction (oltolm)
- Qt: Update Texture Filtering Description (seta- san)
- GS: Match data types in shaders to be the same when doing bitwise operations. (lightningterror)
- GSTextureCache: Extend Bilinear Upscale to dirty depth (JordanTheToaster)
- GameDB: ATV Offroad Fury 2 Fixes (JordanTheToaster)
- GameDB: add missing serial (Mrlinkwii)
- Qt: Update Base Translation (PCSX2 Bot)
- CMake: Added PACKAGE_MODE option (weirdbeardgame)
- Qt: Update Trilinear Filtering Description (seta- san)
- USB: Set actual_length value for Get HID descriptor (Florin9doi)
- PAD: Update to latest controller database. (PCSX2 Bot)
- Config: Use directory containing bundle as AppRoot on macOS. (squidbus)
- Qt: Update Base Translation (PCSX2 Bot)
- GS/HW: Rename blend second pass to blend multi pass. (lightningterror)
- GS/DX11: Fix feedback write 1 null pointer crash. (lightningterror)
- Qt: Update Base Translation (PCSX2 Bot)
- 3rdparty/imgui: General cleanup (JordanTheToaster)
- 3rdparty/imgui: Disable the nav menu (JordanTheToaster)
- USB: Fix Konami Capture Eye assert (Florin9doi)
- USB: Store unique disk images for MSD and PictureParadise (Florin9doi)
- FullscreenUI: Fix popup close resetting window scroll (KamFretoZ)
- ImGuiFullscreen: Fix choice popup selected drawing over border (KamFretoZ)
- ImGuiFullscreen: Display checkmark on right of choice dialog (KamFretoZ)
- Qt: Slightly increase game list title size (KamFretoZ)
- Qt: Fix a couple of theme switching glitches (KamFretoZ)
- Misc: Minor cleanup. (#11717) (Jordan)
- Qt: Update Base Translation (PCSX2 Bot)
- USB: Merge Singstar and Logitech mics in a single device with 2 subtypes (Florin9doi)
- USB: Audio support for EyeToy (Florin9doi)
- USB: Konami ON- SAY microphone emulation (Florin9doi)
- USB: Rename singstar to usb_mic (Florin9doi)
- Qt: Update Base Translation (PCSX2 Bot)
- DiscordRPC: Add game icon support. (KamFretoZ)
- Config: Allow specifying portable directory relative path in portable.txt (squidbus)
- GameDB: Correct two Phoenix Games title names (xperia64)
- GS/HW: Implement PABE(Per pixel alpha blending) on accumulation blend and add optimizations. (lightningterror)
- GameDB: Add multiple fixes (Farran666)
- Vk: Don't try to transition present source during present (TellowKrinkle)
- Image: Fix crash loading corrupted/invalid JPEG files (KamFretoZ)
- Qt: Work around theme switching bug (KamFretoZ)
- GSTextureVK: Fix download inside render pass (KamFretoZ)
- FileSystem: Correctly use lstat() on Linux (KamFretoZ)
- ImGuiFullscreen: Fix incorrect notification width (KamFretoZ)
- ImGuiManager: Fix stutter when multiple OSD messages lapse (KamFretoZ)
- Qt: Ensure fullscreen UI is stopped on exiting (KamFretoZ)
- Qt: Fix incorrect sort indicator on loading (KamFretoZ)
- Qt: Center type icon in game list (KamFretoZ)
- Qt: Fix a couple of instances of inconsistent sorting (KamFretoZ)
- USB: Fix CaptureEye corruption on dark images (Florin9doi)
- Qt: Set focus to Game Library for improved keyboard navigation (#11719) (deanff)
- PAD: Update to latest controller database. (PCSX2 Bot)
- Big Picture: Remove ability to make per- game controls (RedPanda4552)
- GS/HW: Further expand blend multipass. (lightningterror)
- Debugger: Remove the Avast demangler (chaoticgd)
- 3rdparty: Add CCC v2.1 (chaoticgd)
- Debugger: Replace SymbolMap class with new SymbolGuardian class (chaoticgd)
- Debugger: Add GNU demangler (chaoticgd)
- Debugger: Add symbol tree widgets for functions and variables (chaoticgd)
- GS/HW: Add afix to alphas log. (lightningterror)
- DebugTools: Fix iterator invalidation bug in IopBios.cpp (chaoticgd)
- Qt: Update Base Translation (PCSX2 Bot)
- Misc: Minor text and settings changes (#11751) (Jordan)
- DebugTools: Fix some compiler warnings (chaoticgd)
- UI: Enable "System" and toolbar savestate options in OSDSYS (Ty Lamontagne)
- USB: Add support for Type 2 DenshaCon (Joe Stringer)
- USB: Add support for Shinkansen DenshaCon (Joe Stringer)
- USB: Add support for Ryojouhen DenshaCon (Joe Stringer)
- Settings: Add DenshaCon bindings UI (Joe Stringer)
- USB: Add passthrough support to DenshaCon (Joe Stringer)
- Qt: Update Base Translation (PCSX2 Bot)
- Debugger: Bring back the expression parser (chaoticgd)
- FileSystem: Fix handling of symlinks (KamFretoZ)
- Qt: Update Base Translation (PCSX2 Bot)
- Deps: Update to SDL 2.30.7 (JordanTheToaster)
- Translation: Remove excess double quote (#11777) (KamFretoZ)
- Qt: Update Base Translation (PCSX2 Bot)
- FSUI: Move Texture Preloading to Advanced (KamFretoZ)
- PAD: Update to latest controller database. (PCSX2 Bot)
- Flipped the order of "SaveStateAndSelectNextSlot" to "SelectNextSlotAndSaveState" (smasimar@gmail.com)
- Added "SaveStateAndSelectNextSlot" hotkey for alternative save slot cycling functionality. (smasimar@gmail.com)
- Config: Prevent pad settings lingering in game properties blocking profiles (RedPanda4552)
- Bump peter- evans/create- pull- request from 6 to 7 in the ci- deps group (dependabot[bot])
- Qt: Update Base Translation (PCSX2 Bot)
- CMake: Install translations in PACKAGE MODE (Nenderus)
- Config: Set `{ntsc,pal}FrameRate` bounds to 10- 300 Hz (Martino Fontana)
- Achievements: Reset client state on system reset (Ty Lamontagne)
- ExpressionParser: Add missing include in header (Ziemas)
- 3rdparty/ffmpeg: Bump headers to version 7.0.2 (JordanTheToaster)
- UI: Update mipmapping help description (OctopusButtons)
- DiscordRPC: Further improve icon url call (KamFretoZ)
- Qt: Make Settings List Word Wrapped (KamFretoZ)
- Common: Fix Recursive CreateDirectoryPath() on Windows (TheLastRar)
- GameDB: Add Skip MPEG Hack to Never7 (Farran666)
- Qt: Update Base Translation (PCSX2 Bot)
- GS/HW: Reduce sw/hdr colclip in more cases. (lightningterror)
- OSD: Add GPU Info (#11808) (KamFretoZ)
- OSD: Rename various fields (JordanTheToaster)
- Debugger: Make check box widgets in the symbol tree more responsive (chaoticgd)
- Debugger: Prevent flicker when resetting symbol tree node children (chaoticgd)
- GameDB: Various fixes (JordanTheToaster)
- GS/HW: Fix/cleanup pabe optimization condition. (lightningterror)
- gh: update the feature request template labels (Ty)
- PAD: Update to latest controller database. (PCSX2 Bot)
- OSD: Improve main window stat spacing (JordanTheToaster)
- GameDB: Pro Race Driver fixes (Pyra Drake)
- Qt: Update Base Translation (PCSX2 Bot)
- microvu: fix ASAN container- overflow in mVUsetupRange (oltolm)
- microVU: fix block clearing regression (Ty Lamontagne)
- FullscreenUI: Remove unused function. (lightningterror)
- Qt: Update Base Translation (PCSX2 Bot)
- DebugInterface: Try to show the kernel memory mappings, again (Ty Lamontagne)
- DebugInterface: Fix formatting (Ty Lamontagne)
- GS/HW: Merge blend ad a mask separate conditions in to one. (lightningterror)
- GS: Update lottes crt shader. (Stuart Kenny)
- Qt: Fix keyboard SHIFT for non- alpha characters (Joe Wagner)
- CDVD: Added cdvdTrack, cdvdTrackIndex (weirdbeardgame)
- CDVD: 0 index into tracks array (weirdbeardgame)
- Qt: Add a permission error dialog when converting memorycards in a R/O directory (Matthew)
- PAD: Update to latest controller database. (PCSX2 Bot)
- Qt: Update Base Translation (PCSX2 Bot)
- GS/HW: Make sure it's not a channel shuffle when the alpha of a target is used as source. (lightningterror)
- GS: Add a 10:7 pixel ration option (crashGG)
- Qt: Update Base Translation (PCSX2 Bot)
- translations: Syncing Crowdin translations (#11849) (Tyler Wilding)
- Patches: Implement dynamic patching support in pnaches (Ty Lamontagne)
- Qt: Update Base Translation (PCSX2 Bot)
- DebugTools: Scan for functions from the ELF instead of from memory (chaoticgd)
- Deps: Update to libzip 1.11.1 (JordanTheToaster)
- iop/hostfs: don't replace back slashes with forward slashes on Windows (Ty Lamontagne)
- Debugger: Use safe VTLB functions for memory reading and writing (Ty Lamontagne)
- SaveState: Add configurable compression type and level (KamFretoZ)
- Qt: Fix VPS Counter (KamFretoZ)
- Tools: Add shebang to generate fs translation script (KamFretoZ)
- Qt: Update Glyph Ranges (KamFretoZ)
- Savestate: Make selector dismissible by opening pause menu (KamFretoZ)
- Qt: Update Base Translation (PCSX2 Bot)
- 3rdparty: Update Vulkan- Headers to v1.3.296 (JordanTheToaster)
- Deps: Update to SDL 2.30.8 (JordanTheToaster)
- GS/TC: Clamp TW/TH to 11 in source flush. (lightningterror)
- OSD/Savestate: Add close menu hint to the selector (KamFretoZ)
- Qt: Move savestate related options to its new home (KamFretoZ)
- GameDB: Add hwfixes to Armored Core 3 and Sandlot titles. (#11873) (wxvu)
- Qt: Update Base Translation (PCSX2 Bot)
- CI: Add other translations related scripts script to the daily workflow (KamFretoZ)
- HostFS: Retain File Handles in Save States (pips3)
- Debugger: Destroy and re- create the debugger on theme change (Ty Lamontagne)
- PAD: Update to latest controller database. (PCSX2 Bot)
- Debugger: Fix crash in symbol tree menu code (chaoticgd)
- QT: Clear m_status_verbose_widget text on VM stop (TheLastRar)
- Deps: Update to Qt 6.8.0 on Windows and Linux (JordanTheToaster)
- Qt: Update Base Translation (PCSX2 Bot)
- IOP HLE: Only track handles to valid files. (Ty Lamontagne)
- OSD: Update OSD Text on SW mode so no overlap keyword appears (#11881) (Chromaryu)
- DEV9: Rework tx_process based on HW tests (TheLastRar)
- Translations: hotfix a translation mistake causing fmt to crash (Ty Lamontagne)
- Qt: Call 'map_text_to_keycode()' only when Shift modifier is being used (Bobby Smith)
- DEV9: Replace incorrect SPD_R_20 behaviour (TheLastRar)
- DEV9: Allow 8bit reads/writes to all SPEED regs (TheLastRar)
- Qt: Update Base Translation (PCSX2 Bot)
- GameDB: Various fixes (JordanTheToaster)
- GS: Default to OpenGL on intel GPUs that support it. (lightningterror)
- USB: Work around FFB dropouts with modern wheels (badfontkeming)
- OSD: Clarify Min/Avg/Max label to Frametime counter (KamFretoZ)
- GSDevice11: Don't try to get the adapter name twice (KamFretoZ)
- IOP/EE: Add SBUS interrupts (Ziemas)
- PAD: Update to latest controller database. (PCSX2 Bot)
- DEV9: Support 8bit reads/writes for most ATA regs (TheLastRar)
- DEV9: Rewrite suppression of diagnostics IRQ during reset (TheLastRar)
- DEV9: Implement ATA pending interrupts (TheLastRar)
- DEV9: Disable interrupts on reset (TheLastRar)
- DEV9: Allow writes to ATA_R_CONTROL while busy (TheLastRar)
- Qt: Update Base Translation (PCSX2 Bot)
- DEV9: Move call to network backend reset (TheLastRar)
- DEV9: Move adapter detection hack (TheLastRar)
- DEV9: Use ReceivedPayload more in TCP_Session (TheLastRar)
- IOP: Seperate completing DMA8 to a seperate function (TheLastRar)
- DEV9: Don't fake the FIFO (TheLastRar)
- DEV9: Correct implementation of SPD_R_DBUF_STAT reset (TheLastRar)
- DEV9: Correct SPD_XFR_DMAEN define (TheLastRar)
- DEV9: Add note regarding IF_CTRL bit 3 (TheLastRar)
- Debugger: Split out SymbolImporter into its own class (chaoticgd)
- Debugger: Add settings to control the analysis passes (chaoticgd)
- Debugger: Cache hash match results on symbol tree nodes (chaoticgd)
- Debugger: Hash functions scanned in by the MIPS analyst (chaoticgd)
- Debugger: Be smarter about deciding when functions should be hashed (chaoticgd)
- Qt: Update Base Translation (PCSX2 Bot)
- Misc: wire up and refactor trace logging (Ty Lamontagne)
- DEV9: Add ATA commands used by PS2 Linux (#11925) (TheLastRar)
- Qt: Update Base Translation (#11932) (github- actions[bot])
- EE: vtlb handler for writes to IOP mem (Ziemas)
- PAD: Update to latest controller database. (PCSX2 Bot)
- TraceLogging: Fix SIF trace logging (Ty Lamontagne)
- Qt: Replace QTreeWidget with QTreeView for cheat list (Rares- Alexandru Fodor)
- Qt: Add search bar for cheats (Rares- Alexandru Fodor)
- DEV9: Set/Clear SEEK bit in all relevent commands (#11931) (TheLastRar)
- USB: Fix FFB quality and dropouts for most wheels, make workaround optional (badfontkeming)
- VMManager: Add renderer selection warning (JordanTheToaster)
- Debugger: Avoid resetting symbol trees while single stepping (chaoticgd)
- Qt: Fix symbol sources list in per- game settings dialog (chaoticgd)
- GS: Check feature level 12 as a requirement when selecting auto renderer on intel. (lightningterror)
- GS/D3D12: Disable DX12 if feature level is not detected. (lightningterror)
- GS/Qt: Adjust how we handle Default adapter. (lightningterror)
- GS/OGL: Only paste all available extensions in dev/debug build. (lightningterror)
- Qt: Update Base Translation (PCSX2 Bot)
- Qt: Hackfix settings icon stretching on Windows themes (TheLastRar)
- FSUI: Fix and Tweak BPM Buttons and Legends (KamFretoZ)
- Qt: Properly Grey Out Checkboxes When Perf OSD is Disabled (KamFretoZ)
- OSD: Fix Input Overlay Clipping (KamFretoZ)
- Qt: Update Base Translation (PCSX2 Bot)
- CI: Fix Translation Workflow Scripts Order of Operation (KamFretoZ)
- Qt: Update Base Translation (PCSX2 Bot)
- PAD: Update to latest controller database. (PCSX2 Bot)
- PAD: Fix negon and jogcon BPM crash (Ty Lamontagne)
- Dis5900asm: Fix an out of bounds access on invalid pmfhl formats (Ty Lamontagne)
- Patches: Fix a regression that broke gamedb dynpatches (Ty Lamontagne)
- translations: Syncing Crowdin translations (#11970) (Tyler Wilding)
- CI: Default to flatpak beta branch (Ty Lamontagne) |
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